// This file was decompiled using SCM.ini published by GtaForums.com on 25.11.05
{$CLEO .cs}

//-------------MAIN---------------
0001: wait 0 ms 

:NONAME_4
0001: wait 0 ms 
//00D6: if 
//0121:   player $PLAYER_CHAR in_zone 'YAKUSA'  // Torrington
//004D: jump_if_false @NONAME_236 
00D6: if 
8057:   player $PLAYER_CHAR 1 905.0 -1510.0 20.0 906.0 -1509.0 21.0
004D: jump_if_false @NONAME_120 
00D6: if 
8057:   player $PLAYER_CHAR 1 906.0 -1499.0 46.0 906.9 -1498.0 47.0
004D: jump_if_false @NONAME_220
00D6: if 
8057:   player $PLAYER_CHAR 0 904.731 -1498.0 52.7178 905.0 -1497.0 53.7178
004D: jump_if_false @NONAME_320 
0002: jump @NONAME_4

:NONAME_120
0001: wait 0 ms 
01B4: set_player $PLAYER_CHAR frozen_state 0 
016A: fade 0 1000 ms 
0001: wait 1000 ms 
0055: put_player $PLAYER_CHAR at 905.8918 -1505.7388 45.8 
016A: fade 1 1000 ms 
0001: wait 1000 ms 
01B4: set_player $PLAYER_CHAR frozen_state 1 
0002: jump @NONAME_468

:NONAME_220
0001: wait 0 ms  
01B4: set_player $PLAYER_CHAR frozen_state 0 
016A: fade 0 1000 ms 
0001: wait 1000 ms 
0055: put_player $PLAYER_CHAR at 904.5795 -1499.1084 65.4
016A: fade 1 1000 ms 
0001: wait 1000 ms 
01B4: set_player $PLAYER_CHAR frozen_state 1 
0002: jump @NONAME_468

:NONAME_320
0001: wait 0 ms  
01B4: set_player $PLAYER_CHAR frozen_state 0 
016A: fade 0 1000 ms 
0001: wait 1000 ms 
0055: put_player $PLAYER_CHAR at 905.7247 -1512.453 20.0 
016A: fade 1 1000 ms 
0001: wait 1000 ms 
01B4: set_player $PLAYER_CHAR frozen_state 1 
0002: jump @NONAME_468

:NONAME_468
0002: jump @NONAME_4 
